Friday, May 18th, 2012

2D Character Animation in Adobe Flash – Part 1

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2D Character Animation in Adobe Flash – Part 1: Rigging and Tweening Basics. This short video tutorial will walk you through the process I use to rig characters for 2D tweened animation in Adobe Flash. Download the source file here: base14.com

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Comments

25 Responses to “2D Character Animation in Adobe Flash – Part 1”
  1. Simstyle12 says:

    i have anime studio and its iight. but this looks fun, but idk.

  2. macjsus says:

    Yeah for animation in illustrator, you can export layers as frames, kind of like in photoshop to make gif files, however illustrator can export to animations as gif, of swf, becuz it is vector.

  3. Base14Productions says:

    Ah, you’re right that Illustrator has symbols that can produce instances like in Flash. But unlike Flash, they don’t have embedded timelines.

  4. macjsus says:

    There are symbols in illustrator, you convert an vector are work in to symbols. The symbol tab is right next to the brushes and appearance tabs, in the standard workspace. In CS3 and CS4 you can export symbols from Illustrator to flash as a graphic or movie clip. The select your artwork and click the new button at the bottom of the symbol tab, and a pop-up will ask you if you want a to create a movie clip or graphic symbol.

  5. Base14Productions says:

    There’s no such thing as symbols in Illustrator. They’re all raw vector shapes on one layer. I wait until I’m in Flash to distribute to layers.

  6. macjsus says:

    In illustrator are your poses individual symbols, or do you just have raw vector shapes drawn on a single layer?

  7. Ruok98Reborn says:

    thanks so much it worked

  8. Base14Productions says:

    This is more than likely caused by not having a consistent pivot point from one keyframe to the next.Make sure you change the location of the pivot point BEFORE copying a keyframe, and then never change it afterward.

  9. Ruok98Reborn says:

    confused. when I hit tween the head just like slides downward.. lol any idea what Im going wrong?

  10. innerguardianXIII says:

    oh bit by bit, now i get it, awesome, cheers a bunch :)

  11. ArbiterFufalonne says:

    This is Ninnmm’s other account.
    What you can do it draw something on photoshop, and select it, then copy it and paste it into flash.

  12. innerguardianXIII says:

    well thanks for the reply but im kind of lost, what do you mean?

  13. Ninnmm says:

    Yes, you can.

  14. innerguardianXIII says:

    aaahhhh okay, thank you very much :)

  15. Base14Productions says:

    If you’re talking about “Distribute to Layers,” it doesn’t automatically do that. You would need to turn all the bitmaps into symbols first, them select all of them and use Modify > Timeline > Distribute to Layers.

  16. Base14Productions says:

    Sure. Flash can import any common bitmap file, such as png, jpeg or psd.

  17. innerguardianXIII says:

    awesome, that would come in handy, and also 1 last question, when you do upload them onto flash, doe’s the program automatically do that “different body part symbol” thing? like what Base14Productions did with the wing and shadow

  18. 04dstorey says:

    yeah you can if the background of ur picture is transparent in photoshop it’ll be transparent to flash ive tryed it with photoshop cs4 and flash 8

  19. innerguardianXIII says:

    these maybe be noobish question’s but, whatever you draw or have in Adobe Photoshop, you can use in Flash CS3? if so, is it possible to scan a picture, upload it onto Photoshop (maybe sproose them up a bit on there aswell) and upload THAT onto Flash?

  20. Base14Productions says:

    You can find the link by clicking “more info” under the video description.

  21. billytalent132 says:

    couldint find the download page : (aney one help me out ?

  22. Base14Productions says:

    What happened there was when I converted the head to a symbol, it was automatically brought to the front, covering up the eyes and beak. I then sent the head symbol to the back to make the eys and beak back o top again.

  23. Base14Productions says:

    None of these animations involve action script, they’re all symbols and the way I am animating, each symbol contains a character action, such as a head turn or a run or jump or whatever. Particular face animation is extra detail that can be added with an animated symbol. I’ll be doing a tutorial in the future to show how I combine all the character animation into one scene.

  24. Derkunstler says:

    Sorry. I´m new to Flash and don´t know some basics yet. How do you select the shape behind, as you did first with the head, and then got the eyes and beak to the screen again? (at 3:50)

    The tutorial looks great! Thank you!

  25. FunkyFredMoviez says:

    this is awesome! i learned so much. but two things: um how do you put all of the different actionscriptthings together to make a full animation? and how would you make like blinks and expression changes in the character? is that different actions?

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